Bootstrap 2012 – Videogame Programming with Algebra
A Training for Middle and High School Math and Computer Science Teachers
Click here to register

When:
Saturday, April 21st, 2012
9:00 AM to 5:00 PM
Where:
Computer Science Education Lab (ECCS 112)
Engineering Center
University of Colorado Boulder
google map | building map
Teach Your Students to Program, Mathematically
Bootstrap teaches students to program their own videogames in an algebraic programming language, exposing them to key math concepts. Middle- and high-school teachers around the country have implemented the curriculum as a one-month module, a weekly activity or an afterschool program.
In Bootstrap, Your Students will Practice and Apply
- Solving word problems
- Coordinate planes and Graphing
- Functions and Variables
- Function Composition
- Inequalities in the Plane
- The Pythagorean Theorem
In this Workshop, You Will
- Participate in a real classroom demonstration of the curriculum
- Build your own videogame, using the math you already know
- Learn how Common Core Math Standards can be met through a STEM-focused programming curriculum
- Explore cutting-edge research on algebra education
About Bootstrap
Bootstrap is a free curriculum that reaches hundreds of students a year in states around the country, and has been supported by the National Science Foundation, Google, and Microsoft.
Click here to register
Fee: $40 (full scholarship available for first 25 registered teachers)
Refreshments: Morning Refreshments and Lunch will be provided
CDE Credit available: You will receive a certificate with 8 contact hours
Contact Information
Jessica Feld
Department of Computer Science
University of Colorado Boulder
1-303-492-7391
Bootstrap Contact Information
Emmanuel Schanzer
Program Director
schanzer@bootstrapworld.org
1-617-792-2438
http://www.bootstrapworld.org/
